ThingLink
Wednesday, 27 May 2015
Thursday, 30 April 2015
Reflective Synopsis:
The idea that good pedagogy is good pedagogy
regardless of the method of delivery really resonated with me. A successful
teacher, using good pedagogy, should still be able to teach effectively if all
they have is blackboard and chalk, whereas a teacher with unlimited ICT
resources is not guaranteed to succeed. It is important to understand there are
circumstances in which digital tools are not available, appropriate or effective.
With this in mind I hope to ensure that the only reason I employ any teaching
method digital or otherwise is pedagogical.
Investigating the individual capabilities of digital
tools has been informative, educational and eye-opening to say the least, but
for me the pivotal idea is: Digital tools do not automatically equal good
digital pedagogy. That requires intelligent task design. This was illustrated
by the de bono’s hats activity. Without the scaffold of the hats, the activity
was merely a use of digital tool which most would have likely resulted in
heated arguments instead of plethora of perspectives.
Many of the ideas I came up with while completing
the embedded tasks would never occurred to me without keeping in mind, Bloom’s
taxonomy, SAMR and the hallmarks of good digital pedagogy. These concepts
provided me with a gauge to help assess the bewildering array of digital tools
and possibilities against, and provided me with a process that informed and
will continue to inform my digital design task process.
Without that focused design process I would have
easily been distracted by all the figurative shiny buttons of the digital world
as almost every digital tool we have investigated over the last seven weeks was
new to me. I was completely amazed at how much I could do with a basic laptop. What
was frightening, however, was the realisation that those are the tip of the
iceberg and are probably already somewhat out of date. Therefore researching up-to-date
relevant digital tools for use in the classroom will need to become an integral
part of my lesson planning process and something that I constantly review.
My biggest concern with introducing digital
pedagogies into the classroom is safety, specifically from inappropriate content,
cyber-bullying and digital footprint. For instance, I was searching for images
on Google and entered the word “one” into the search window. Scrolling down I was dumbfounded to come
across multiple images of male genitalia!!! That was the last thing I expected
to see, as I considered that search word to be completely innocuous. I have no restrictions other than antivirus
software on my personal laptop so I am unsure if a net nanny or similar would
have screened it out.
Regardless the incident highlighted that all aspects
of cyber safety are essential to consider seriously before introducing tasks
where students are likely to have unrestricted access to the internet. There is
no way to completely remove this risk, unless you avoid digital tools which
will disadvantage students. Restricting the
interactivity of tools, or removing the audience, limits the transformative aspects
and again will disadvantage and disengage students. Teachers can really only
mitigate the risk by ensuring age appropriate content and assess each tool and
task on a case by case basis that takes into consideration; school policy, the
opinions and wishes of caregivers and the benefit to students.
Bullying is a perennial problem in schools and now
cyber bullying is also an issue. (1) This is concerning because one of the
aspects I most enjoyed of digital pedagogy is the ability to create relevance
by providing students with a legitimate audience via the internet. However as
anyone who has ever read a trail of Face book comments will know, that feedback
can be uplifting or soul destroying. I feel that this is a dangerous atmosphere
to carelessly expose adolescent students who are still forming their identity. I’m particularly concerned about the “body
shaming” that is happening at the moment, so I will be particularly cautious when
designing tasks that include images or videos of students.
Social media and the associated problem of a digital
footprint aren’t going anywhere and in all probability will get even more complicated
in the future. My plan is to mitigate the risk to students through relevant current
information and awareness. This does not mean that I won’t include digital
tools in my teaching; it will simply mean adding another facet of planning to implement
them.
I’ll admit referencing is the bane of my academic
life as the sheer amount of detail required and information to assimilate is overwhelming
and the internet is particularly difficult to correctly reference depending on
which referencing system you are using. I think the important idea to convey to
students regarding ethical use of the internet is acknowledging where they
found information or ideas. I would much rather students put in a simple
website source reference rather than give up in disgust because they can’t
figure out where all the commas are supposed to go. This is why, in order to
model correct practices for students to copy, knowledge of what can and can’t
use in lessons is essential. It’s also useful to know that playing resources
such as TeacherTube or embedded YouTube videos don’t contravene copyright.
On a side note I think it’s wonderful to see that digital
age has created the need for the creative commons license under which people
can take an original idea and build on it. Many well known classical
compositions wouldn’t be around today under the current copyright laws! This
would also be an interesting idea to introduce as part of a scaffolded discussion
among students on the topic of referencing and copyright.
There are unlimited types of and ways to use digital
tools in the classroom which is a matter of personal preference, however use of
contemporary relevant digital tools, combined with good task design , emphasis
on safety and copyright awareness is a matter of necessity. These ideas form
the basis of my evolving personal digital pedagogical framework.
1.
http://www.cybersmart.gov.au/Schools/Cyber%20issues/Cyberbullying.aspx
Reflection 6
Without sounding too arrogant, I have been amazed at
the amount of ideas for teaching Maths that I have come up with in response to
the weekly embedded tasks. If I take that number of ideas and multiply it by
all the students in this course and then add in all the ideas that those ideas
spark suddenly the amount of ideas is growing exponentially. That’s just using
an online community the size of this class imagine what all the teachers in the
world could come up with!
This is why online learning communities are so
useful, as they connect an unlimited number of people all with a unique
perspective that can contribute ideas to the collective knowledge and can be
customised to target a specific area. For instance just within one school you could
create a; teacher online community, school online community, student online
community, parents online community, school/local community online community
the list is endless and the end result essentially is enhanced communication and
passage of information between all participants.
As a distance student who works full time I can
often feel a little isolated and as if I’m trying to assimilate huge text books
all by myself. However throughout the course of the last seven weeks reading
and commenting of other students blogs has considerably lessened that feeling
of isolation. I formed a small group with two other students to collaborate
with by reading and commenting on each other’s blogs.
Both of these students are younger than me so I have
found their insight fascinating and invigorating. Another point I noticed was
that one of them was a very visual learner. Through her blog postings I have
come to a much better understanding of how to interest and target visual
learners. The other student is very digitally savvy and curious, her blog
postings highlighted how much research I need to do into digital tools just to scratch
the surface of what is out there and available for free. I particularly thought
this comment was an excellent example of constructive criticism by a colleague.
I took the same points, however I
slightly disagree on your final point. Teachers should always cater to the
students and teach in a relevant way absolutely, however I think that if a
teacher is uncomfortable there should be some lenience. For example, if I were
to realise that Wiki's would help a class, yet I am uncomfortable, I might skip
it for that term and then over holidays make it a point to learn myself and
become more comfortable. Perhaps even asking for a PD on newer technologies
once a year sort of thing. Teaching something you don't know is worse, because
students can tell no matter how much you try to cover it up and then you lose
respect and their engagement
Monday, 20 April 2015
Embedded Task 5
This is what my mind looks like when I first see an Assessment task!
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I often feel overwhelmed by too many competing ideas, and unable to make sense of the million thoughts rushing through my mind. My normal coping strategy is to write down a plan to help me organise my mind without getting sidetracked by unnecessary details (something I struggle with daily). I have never actually used a mind map or a visual aspect to my planning prior to this and I can't believe what I was missing!
After a few false starts my assessment plan ended up looking like this
:
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One of the most appealing aspects of this tool was the ability to visually represent the chaos in my mind and then transform it into order, it was very cathartic. I also like the idea that its never finished you can just keep on refining your ideas as they occur to you. I felt that keeping the original and various versions was very important to help me see how much progress I had made.
Technical Specs:
The free version of Text2mindmap is fairly limited, you can really only customise the space by changing the text and colours and line width. It has a lock/unlock feature as well as an editing or read only version. There is the option to download the map as a PDF or image and you can only create one map at a time without a subscription. No versions seem to have a ability to embed or upload images or links into the map which I think would be an excellent addition. The only knowledge required to use this tool is the ability to use tab correctly so all the subbranches end up where you want them to. Overall it was very user friendly.
Learning outcomes:
The genius of this tool is that it is essentially a visual representation of a thought process and so can be used to teach and illustrate higher thinking processes. It allows you to see where you are getting confused, sidetracked or overwhelmed with too many ideas and then organise them and continue to refine them until you are satisfied as either an individual or as part of a group. The final result isn't really that important but the process of getting there is. Setting students the task of creating a map on any topic would be an excellent way to get to know the way your students think and maybe enable you to identify their learning style. This could be used in conjunction with any task that required planning or organisation.
S: Divide students into groups and set them a task to brainstorm on a topic using computers and a mindmap. This is no different than getting students to brainstorm using pen and paper while this could be an effective teaching tool for some situations it isn't using ICT to its fullest potential.
A: Students are asked to create a series of successively refined mind maps illustrating their progressing understanding of a topic. This is a good use of visual representations but isn't at the transformative level of digital pedagogy.
M: Students are given a difficult maths problem of a type they have never seen with a worked example. Using a mind map tool and information they can infer from the worked example students are asked to reverse engineer how to solve the problem, they are then requested to come up with a general rule. All mind maps are published on the class website, from these the teacher helps the class to creates a single mind map on how to solve that type of problem. This way the teacher becomes the facilitator and they have taught themselves a concept! The mind map would also be great revision tool, and comparing the different mind maps would illustrate how many different approaches their are in solving a problem and encourage students to think outside the box.
R: Using the scientific method as a scaffold to form the basis of a mind map, students are set the task of creating a mind map to come up with a testable hypothesis on a given topic. The mind maps and hypothesis are uploaded to the internet and members of the public or other schools are encouraged to try the experiment and post the results. After the results are collated a refined hypothesis is formulated using the mind map and the process is repeated as long as results keep coming in. This illustrates beautifully the concept that science has no facts only more refined theories.
Please see above the mind maps I created, or follow this link.
Thursday, 9 April 2015
Friday, 3 April 2015
Digital Video.
Technical Aspects
·
What can this technology do?
o
Digital Videos:
§
Accurately record events
§
Available on almost every smart phone
§
Easily edited
§
Create personalised videos
§
Combine images with audio
§
Present large amounts of information in short
period of time.
§
Bring real life examples into the classroom, via
video
·
What do the settings of the technology allow you
to do?
o
Movie Maker
§
Create webcam videos
§
Record a narrative
§
Add soundtrack
§
Embed videos
§
Upload images and videos
§
Add captions
§
Format images and video
§
Trim videos
§
Add basic animates and special effects.
·
Can you multi-author, do you have privacy
settings?
o
Movie Maker
§
No in-built privacy settings
§
One author at a time
·
Could easily be used with group work
·
Can you customise the tool or space?
o
Depending on the software you can
§
Add title page
§
Edit text
§
Slide appearance
§
Fade in/out transitions
§
Add animations
§
Special effects
§
Add filters
·
What other technical considerations are
important? Is it easy to use? What experience is needed to operate it?
o This so far was the most frustrating digital
tool I have attempted to use yet. Mostly because of the sheer amount of
options. Once I had mastered the basic record and trim functions then I wanted
to do fancier and fancier things. Movie maker was fairly straight forward to
use however some elements of its editing are counter intuitive. I ended up
trimming everything except the parts I wanted to keep.
What took me the most time with this task was working out how and what format to upload the video. I would have to do a fair bit of research on this before being comfortable using videos confidently in a teaching setting. In the end I had to upload the video to youtube and then embed it into the blog post before I could get it to work. I looked up technical support for blogs and found that videos over 5MB are a problem, this is a limitation on how and where videos could be used.
Learning outcomes
·
Targets visual and aural learners
·
Used to promote public speaking and confidence
·
Groupwork
·
When students create their own videos the
following topics could be introduced across the curriculum
o
Digital Ethics
o
Copyright
o
Technological skills
o
Cyber safety
o
Digital footprint
·
Can be used to support higher order thinking
through explanation and creation
Supported activities
·
Distance education
·
Absent participation
·
Digital homework submission
·
Alternative form of assessment for learners who
struggle with writing
·
Engaging way to present a lot of information
Substitution: A
video of a powerpoint presentation with lots of text. This is no different than
standing up in front of the class either reading from a text book or from a
powerpoint.
Augmentation:
Using videos to explain and demonstrate real life applications of maths
problems. (this could actually be a lot of fun, and would be a great idea for a
web series)
Modification:
Students answer homework questions posed on flipgrid. Allows students to use
video but there isn’t the option to customise the video.
Redefinition:
Instead of maths homework, students are required to submit a video in any form
they wish that explains how they arrived at their final answer to a question.
The great thing about this is that if all the videos were shared among the
class, some students might understand the concept better when explained by
their peers.
Suggested
implementation:
One of the biggest challenges I foresee as a maths teacher
especially in the higher grades is using homework to assess students
understanding of a concept. These days with great programs such as Wolfram Alpha
it’s easy to find the answers to complex maths problems (that calculators don’t
solve for you) while having no understanding of them. Instead of giving students a THOUSAND maths
problems to do as homework I feel it would be more effective to require them to
submit a homework video explaining how they came to their final answer. An example of which is uploaded here or embedded below.
Monday, 30 March 2015
Thursday, 26 March 2015
Reflection 2
Reflection 2
Specifications:
Setting up a website using Weebly was surprisingly easy. The set formats
and options allowed enough individuality to customise the site without needing
to know anything other than how to drag and drop. After only a few hours of trial and error I
feel confident I could create a complex site as well as instructing others how
to do so.
In the general settings you can change the domain name (if it’s available)
and title, enable mobile optimisation (very important for students), set up
facebook sharing, email yourself archived copies of the site and unpublish.
Specific page settings allow you customise displayed images, format text,
change the structure and add content such as links, buttons to other pages,
forums, blogs, polls, YouTube clips and Google maps.
You have to sign in to edit the page and you can restrict certain pages
to members with the password. If you are using forums you need to upgrade to
use the members only functionality.
Learning outcomes/supported activities:
This ICT tool is easily accessible, interactive, flexible and creates a centralised
platform which you can store all the information you wish students to be able
to access.
The versatility of this easy to use website creation tool means that it
could potentially be used to support any activity. For instance you could
create a second page which all students have edit access to and link it to your
master site, or even a page per student. This enables you to keep control of
the content of the master host site while enabling full interactivity on the satellite
sites. Students could create a site filled with their own personal maths and
science interests and all students could benefit from their interest by viewing
information presented by their peers.
Using the forum tool, enables you to keep control of the site content
while enabling a safe place to ask questions and get answers from peers and
teacher alike.
This tool also provides the opportunity to extend students beyond the
curriculum, by providing extra information, links, challenging games and apps
to follow if a student is interested.
Application:
My discipline areas are Maths and Science so my biggest worry as a
teacher is not having enough time to answer the question why? Many concepts covered
in these areas are out of context because there is just not enough time to
start from first principals. For instance why are they called sine, cosine and
tangent? The answer is fascinating (if you are a nerd like me) and when I
finally found out (which I did using the internet as it wasn’t in ANY of my
text books) suddenly a whole lot of things made a lot more sense. It is
questions like these that I would use the website to answer.
I think the beauty of a website is it isn’t limited to one function and can
be used in conjunction with blogs and wikis to be adapted to meet student’s
needs.
Primarily the intent of my website would be a centralised location to
host information, games, videos, subject and class specific information for
students and parents, links to interesting websites and FAQ, interactive forums
and homework submissions all with the aim of scaffolding, extending and
inspiring students about maths and science so they never stop asking why!
The website could be set up into topics as well as each class having
their own page. The set up and design of the class page could be a class
project and be used to teach basic web design as well as cyber safety and
copyright, also used to identify the class needs and encourage ownership and
participation
SAMR Model
Substitution: Storage of
written information, instead of using textbooks information is available on the
website.
Augmentation: Videos, forums
and FAQ allow after school access and interactivity as well as a safe low
pressure environment where students can assimilate information at their own
time and pace. Website can be used to host blog posts in response to questions and
wikis to facilitate group work.
Modification: I have noticed
that a lot of children these days hate writing or do so very slowly, so I would
like to have apps on my website that allow you to solve equations etc and
submit homework via phones. The flexibility of the website and ease of use
allows the content to change to suit students needs in response to student feedback,
it also allows you to monitor traffic so you can tell if it is being viewed or
not.
Re-definition: Students can be
involved in the design and content on their own class site and take ownership of
their own learning. Since the site is mobile friendly, it could be used to set
students small research tasks if they have finished their set classroom tasks
and as a test of objectives they need to give the class a quick run-down on the
topic. I would love to find a Euclidean app
that allows you to try to prove and the postulates with using only a virtual
compass, and straight edge!
Evidence:
I have set up a website here with just some of the features that I would
eventually like to use.
Wednesday, 25 March 2015
Thursday, 19 March 2015
Week 2 Reflection: de Bono’s Hats
Arbitrarily integrating ICT into the classroom without intelligent
design will not result in an effective digital pedagogical tool. Therefore
merely because this task utilised the online format of a wiki doesn’t make it a
good example of sound digital pedagogy. Instead the design of the task focused
on ICT enabled collaboration, scaffolded individual analysis and evaluation
which are what I feel made it engaging and effective. I have listed below how
the task design incorporated elements of Bloom’s taxonomy and the SAMR model. My
personal experiences of the task are in italics.
Blooms Taxonomy
Knowledge and Comprehension: To complete this task effectively learners
needed to read through and comprehend the course materials.
I found some of the reading hard
going and if that was all there was to the task I would have data dumped most
of it by the end of the week.
Application: By thinking of where and how mobile phones fit into
good digital pedagogy learners had to apply this knowledge gained from the
course readings to a relevant and contentious issue.
Since I had to apply the
knowledge I constantly referred back to the readings and hence was able to draw
out and remember key ideas and concepts from the texts.
Analysis: By introducing the scaffold of de Bono’s hats it was
impossible to consider the question from all six perspectives without rigorous
analysis of your own ideas and opinions.
The scaffolding was particularly useful for me to help with my analysis
of this issue, as it helped me to clearly discern between my ideas, my feelings
and my knowledge or facts. I was then able to construct a much clearer picture
in my mind of the entire issue.
Evaluation: The very nature of this task almost forces you
to evaluate your ideas against those of your peers.
This was confronting as I like to see things from a pass/fail
point of view. Which I consequently realised was completely off the point of
the activity. What I needed to concentrate on was what I could learn from my
peers not what I had “failed” at i.e. Things
I hadn't considered or researched.
Synthesis: The evaluation process in turn enabled learners to draw
from a large variety of sources to form an informed opinion or perspective.
Personally it enabled me to formulate some embryonic ideas on how to
how best to include mobile phones in the classroom in the future. Perhaps the
most crucial thing I took away from this activity is that I didn't stop thinking about this issue once I completed the activity. This is what I aim for in my classrooms, to inspire the ongoing question of why?
SAMR Model
Modification:
Instead of using a classroom to facilitate a brainstorming session this
activity introduced a wiki in which learners could all contribute and read
other students posts regardless of when or where they were situated.
I loved this aspect of
the task as it meant that even though there were small groups all learners
could view the entire class and benefit from all the ideas in their own time.
Redefinition: This
task redefines the concept of traditional “group work” or collaborative
learning, in that it allows students to contribute anonymously and in their own
time. However at the same time it was impossible to complete without having
been influenced by or exposed to someone else’s ideas.
Essentially what we have come up with is a
class consensus, a truly united effort in which each individual contributes as
much or as little as they feel comfortable with, and the result is a plethora of
ideas, concepts, research and perspective to consider. This has started to
break down some of my strongly held preference for individual work, as I can
see what a powerful learning tool true collaborative learning is.
This activity and its design displayed good digital pedagogy
because it exploited the potential of ICT to facilitate collaborative learning
and focused the task on higher level thinking through the scaffolding of de
Bono’s hats. I feel that the scaffolding was crucial to the success of this
task, without it I could have easily gone off on a rant about how mobile phones
are destroying society and not once even considered using higher thinking
processes.
By introducing the scaffolding I was forced to analyse everything I
wrote from that single perspective without getting sidetracked by irrelevant
tangents and personal soapboxes. I was impressed and surprised by how clearly
and succinctly this simple tool enables me to think and express myself. This scaffold
also helped me to evaluate and synthesize my peer’s ideas by enabling me to
easily catalogue ideas into the various perspectives and then identify the
common themes from which to build an overall cohesive picture.
Wednesday, 18 March 2015
The Periodic Table has sure changed since I was at school!
Source: https://www.flickr.com/photos/periodicvideos/5915143448/sizes/o/in/photostream/
Published under a creative commons licence: https://creativecommons.org/licenses/by-nc-sa/2.0/legalcode
Just one application I can think of, for QR codes in a science classroom. Imagine if these came with high school science text books!
Published under a creative commons licence: https://creativecommons.org/licenses/by-nc-sa/2.0/legalcode
Just one application I can think of, for QR codes in a science classroom. Imagine if these came with high school science text books!
Monday, 16 March 2015
Belated Introduction
Hello,
My name is Marissa, I'm 31 and I work full time with the Defence Force and I previously have completed a degree in Music Studies majoring in Classical Viola performance.
I grew up without a TV so my comfort zone is the tactile feel of a book, pens and paper. I would consider myself to be passable technologically adept, i.e. I know just as much as I need to survive and NO MORE!
However I'm willing to learn so here goes.............................................
My name is Marissa, I'm 31 and I work full time with the Defence Force and I previously have completed a degree in Music Studies majoring in Classical Viola performance.
I grew up without a TV so my comfort zone is the tactile feel of a book, pens and paper. I would consider myself to be passable technologically adept, i.e. I know just as much as I need to survive and NO MORE!
However I'm willing to learn so here goes.............................................
Friday, 13 March 2015
The Traditional Classroom and Technology
My biggest complaints of the traditional classroom, as I experience it in 1997-2002, (Oh my goodness I'm so old)especially in the area of
maths, is the lack of relevance of the content, and the lack of ability of
teachers to satisfactorily explain the concepts presented in multiple ways so different
learners could understand.
I believe many
maths and scientific concepts are much more easily grasped if they are depicted
visually, which is possible today as there are some great programs for graphing and
modelling that show concepts and applications of advanced maths that is
impossible to show on a whiteboard.
So many people I know learn by doing, which is why many of
them have ended up hating Maths and Science as so often it is taught by the
teacher standing up the front and talking. Realistically I don't think this style of teaching works for anyone as it goes in one ear
and out the other, I think by being very aware of the consequences of boredom,
encouraging creativity (especially in traditionally non creative subjects such
as maths and science, how do you think Einstein came up with his theory!!) and
using technology to its fullest extent, it could be the start of a great
engaging pedagogy for Maths and Science.
When you combine the main messages of all three presentations basically I came to the conclusion that it would be negligent of a teacher not to integrate technology into my basic pedagogy. Therefore in order to make teaching my career, I will need to constantly update my technological skills, in order to stay relevant and engage my students and help prepare them for the future.
If you are looking for me I'll be on the net practicing and researching my technology classroom integration skills wish me luck!
Technology is a Tool, why not use it?
Technology is an ever
increasing force in our lives, in the the Youtube clip by Edutopia teachers
explained how it has been used in their classrooms and the positive effects it
has had.
The main points I took away from that clip were:
Technology can fundamentally
transform the classroom
Technology is a tool, use it
Students will require these
skills in the future
Technology in the
classroom can be used for students to create, express their learning, and take
ownership of it
Can lead to positive unexpected
learning outcomes, ie teamwork
Provides an authentic audience
and the ability to learn at own pace.
Teacher dashboards, learn at
own pace but teacher can still facilitate individual learning.
This
presentation highlighted to me that a good teacher will use whatever tools they
can get their hands on to engage and teach students in a relevant way. It’s not
about what you as a teacher are personally comfortable with it’s about what
will be of the most use to students and prepare them for the future.
Do schools kill creativity?
To my horror after watching
this Sir Robinson's TED presentation I realised that I have never consciously
associated schools with creativity. Which is shocking as I have always
considered the point of education to be to broaden and open the mind, of which
creativity, asking questions and doing things differently are all an essential
part.
The main points I took away
from his presentation were:
Currently we educate the
creativity out of children.
Now one of the things I love
about Maths is that I am either right or wrong, I like the peace of mind this
gives me and sense of security, however how do I include creativity into Maths?
My solution to this would be not to tell students they are wrong but instead
ask them to explain how they came to their solution. Who knows they just may
have invented a whole new type of maths!!!!
Creativity, the process
of having original ideas that have value, often the result of interdisciplinary
thinking.
Having just recently read
"The fabric of the Cosmos" and "Short History of Nearly
Everything", I can't agree enough with the idea of encouraging
non-standard solutions and interdisciplinary thinking, simply because
nearly every single scientific breakthrough has been a result of creative,
critical thinking.
Intelligence is dynamic
and interactive and distinct and should be celebrated as it is the way of the
future. The current form of education is not preparing students to face and
shape the world of the future.
I am surrounded by adults at
work that tell me they are dumb or stupid because they either didn't do well at
school or teacher had told them they were dumb. Now personally I loved school
and I was very successful academically, but do you think I can reverse a
trailer? Nooooooooooooooooooooo and I stand by and watch while a
"dumb" colleague either effortlessly does it or directs me to do it
and explains exactly why it will work. My point is that while I might be able
to do calculus I am pretty helpless when it comes to many life skills. So as a
maths teacher I will not be telling students that they are dumb or that Maths
is more important than dance, instead I will be watchful for all types of
intelligence and talents and attempt to channel these skills, using Maths and
Science to teach lateral thinking, problem solving and conceptual
application.
Wednesday, 11 March 2015
Science of Boredom
Science of Boredom
I found the Judy Willis YouTube
clip fascinating and I felt that it was applicable to any educational
situation. The main points that I found to be thought provoking were:
Boredom is a stress state of
the brain: This is crucial for all teachers to know. Upon reflection it
makes sense, I know in educational settings when I am trying to process too
much information that is being read to me I go to sleep. I’m bored but at the
same time I’m stressed as I can’t figure out what I’m supposed to be getting
out of the lesson.
Creating curiosity is essential:I
particularly liked the idea of using signals and colours to indicate importance
of information; I think this could equally be applied to secondary school
situation once it had been modified to the maturity levels of the students.
Creating a safe environment: I
hate being tested or asked questions without adequate time to practice or
assimilate the required skills. I tend to panic, focusing on the test
rather than the content of the lesson, and now I know the science behind it.
This has inspired me to put in some serious thought of how to provide
individuals the opportunity to practice skills and answer questions in maths
and science setting without fear of failure.
Video Games: Personally I hate video games
and I am incredibly biased about them. The point that video games reward people
with harder and harder challenges was eye-opening and something that I had
never considered, but I think if I was sneaky enough about it this technique
could be adapted for maths and science topics.
Individual challenge levels: I
have come across the idea that lessons needs to have the flexibility to
challenge students on a variety of levels before, but in light of the science
of boredom information instead of thinking it is a good idea, I feel that it
should form part of my basic teaching approach.
Executive functions: The idea that 50% of facts that are taught
at school will have been revised by the time students leave school was
something that I had never considered before (and in part it’s why I like
maths, the concepts don’t change much at school level, only the application).
However it highlighted that testing facts, to an extent, is meaningless
in the rapidly changing world we live in instead the focus needs to be on
teaching problem solving and conceptual application.
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